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[ archives ]
Soma

Henrietta Harris’ portfolio offers a glimpse into a beautifully muted world of distortion.

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[ Inspire me now ]

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Veiled intentions

A veil that covers, deforms, and when it reveals it does so only in part. A metaphor for knowledge, that expands certain values and contracts others. It’s the theme that inspired “Vedas” by N. A. Cope and D. E. Arnold.

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Armed

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FreeOne

I recently stumbled upon examples of body art at its best – showcased in the amazing portfolio of Russian airbrush artist Evgeny Freeone.

From the artist: “I came to body painting from a similar trend – the world of tattoos. However, since I don’t make tattoos myself but wanted to see my work on people, I simply started to draw on people. I just tried once and loved it, so I go on doing it…”

[FREEONE.ru]

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Arturo Elena

A noteworthy aspect of Elena’s work is his ability to lengthen the human form while maintaining perfect harmony of proportion. Faces, hands, the details of the garments; all give rise to not only a fashionable image but also a complete universe of gratification for the observer.

[Arturo Elena]

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Iris

Normal rules need not apply…

[Iris van Herpen]

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Captain Electric

I’ve always been fond of novel modes of fashion. I believe clothing can be such a wondrous extension of how we see ourselves. Now that I am obsessed with computational materials I come across some intriguing fashion designs: one such example being the wildly imaginative clothing line by Captain Electric.

From the Captain:

Captain Electric is a collection of three electronic garments that both passively harness energy from the body and actively allow for power generation by the user. Reflecting fashion’s historic relationship between discomfort and style, the dresses restrict and reshape the body in order to produce sufficient energy to fuel themselves and actuate light and sound events on the body.

Itchy, Sticky, and Stiff (the Captain Electric collection) is the culmination of the «Captain Electric and Battery Boy» research project initiated in 2007 to explore the design possibilities for wearable human-generated power.

Using inductive generators, we convert kinetic energy from the human body into electric energy and store it within a power cell integrated into the garments. Rather than attempting to conceal the generators and their operation, we chose to overtly integrate them into the garment concept and design.

[Captain Electric and Battery Boy]

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perlamoda

“Why should you view something that’s not great?” – Cobra Commander

[Per la Moda]

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I must be dead

“…and so she tries harder, she sighs harder, she moves harder, and she grabs harder. Which in the end is all together not hard enough…” – McKay

[I must be dead]

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Sensory

His paper may be incorrectly titled, but Hiroo Iwata’s work on Haptic technology is a wonderfully detailed journey of one researcher’s curiosity about the human sensory system. Published in 2005, Art and Technology in Interface Design, is a work outlining the evolution of Iwata’s research in tactile (vestibular, taste, and proprioreceptive) design and development. I’m not convinced his work falls under the helm of Fine Art, however his archives offer a great read for one embarking on her own tactual research path.

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